Server Mods
These are the mods currently installed on all servers:
Name | Version | Description | Install Date | Source and More Information |
---|---|---|---|---|
httpserver | 0.45 | Supports connections to the client for serverpacks communication. | 30Jul2020 | Part of Ago's Modloader
Release: GitHub Documentation: Wiki. This also contains some information on mod creation. To obtain the config files (if any) go to Ago's Mods and navigate to the src/dist folder for the respective mod. |
serverpacks | Allows the server to send information from certain mods to the client. | |||
hitchingpost | Permits crafting hitching posts. | |||
Announcer | Announces player as they log on and log off. | |||
Bag of Holding | Enable the Bag of Holding spell, increasing the size of a container up to 10 times, depending on the quality of the spell cast. | |||
threedee | 0.21 | Allows you to place items on tables, etc. and to turn them into the desired orientation. This is an enhancement to the default "place" function. | 29Nov2021 | Release: GitHub
See also: Forum Thread |
creaturemod | 2.6.1 | Adds extra horse and other animal types. | 30Jul2020 | Release: GitHub |
bulkseparated (bdew) | 1.2 | Implements sorted bulk containers. Containers can be individually set to permit sorting. | 01Nov2019 | Release: GitHub |
Better Dig | 0.9 | Modifies digging to deposit and use dirt in dragged vehicles, and boats when dredging. Each clay dug is 10x normal weight.
Does not permit digging while in a large cart; the cost of insuring such awkward movements while seated was too high. |
26Jul2020 | Release: GitHub |
Taxidermy | 1.9 | Allows you to create a kit to taxidermy dead mobs.
Note: if you plan to move the taxidermied mob to another server, wait until you have it there to taxidermy it. Otherwise, it may be a different creature when you cross over. |
04Nov2019 | Release: GitHub |
Treasure Hunting | 2.1 | Find treasure maps! (Requires the Sindusk library.) | 05Nov2019 | Release: GitHub |
Halloween | 1.2 | Scarey! | 30Oct2019 | Release: GitHub |
More Potables | 1.0 | Plant more stuff in pots!
Currently configured: Woad, Hazelnut, Blueberries, Rose flowers and seedlings. |
31Oct2019 | Release: GitHub |
Salve Mod | 1.7 | Displays healing cover powers | 31Oct2019 | Release: GitHub |
Auto Alerts | 1.2 | Automated server alerts. | 10/31/2019 | Release: GitHub |
More Craftables | 1.8.0.3 | A number of new craftable items: Masks, statues, gnomes, holiday decorations. | 07Dec2019 | Release: GitHub |
Kingdom Items | 1.8 | Allows crafting new banners, wagons, and flags. | 07Dec2019 | Release: GitHub |
Decorations | 1.1 | Adds a number of decorations such as a chessboard, etc. | 28Nov2021 | Release: Google Drive
See also: Mods Forum |
Paintings | 5.1 | Stained glass paintings, framed portraits and landscapes.
Some people report that to see the stained glass, they must go to the launcher settings → compatibility tab and switch VBO to "extension" |
28Nov2021 | Google Drive
See also: Mods Forum |
Movemod | 0.6 | Adjusts creature and vehicle speeds. | 02Jan2022 | Release: GitHub
See also: Forum Thread |
Upkeep Costs | 1.5 | Allows tweaking of settlement costs. | 11Jun2022 | Release: GitHub
See also: Forum Thread |
MerchantDecayPrevention | 0.1 | Prevents merchandise from decaying and cooling while in a merchant's stock. | 01Sep2022 | Release: GitHub
See also: Forum Thread |
PersistCropTick | 1.1 | Remembers crop growth through restarts. Issue the /nextcrop command to see when the next growth will occur. |
03Feb2023 | Release: GitHub
See also: Forum Thread |
Chest Claim | 0.2 | Allows you to claim locked treasure chests that are found in the wild. (Added February 14, 2023)
If you find a locked chest, right-click it and select "Claim". |
14Feb2023 | Release: GitHub |
Personal Buyer Merchant | 0.5.31 | Lets you set up a buying agent. Also increases merchant inventory to 200. Installed March 3, 2024. | 01Mar2024 | Release: GitHub |
Customized Mods | ||||
Waxed Fruit 1.1a | 1.1a | Preserves food so that it doesn't decay (at least not on-deed), though it is no longer edible. Activate beeswax and select "Preserve".
This is a modification of BDew's original mod that instead of prepending "waxed" to the name, makes the first letter of each word in the item name uppercase. |
03Jul2022 | Release: Riddleridge Mods |
MilkFix | 1.0 | Fixes both the milking and shearing timers. There is a bug in the WU server code that only allows you to do those functions once after each restart. This mod allows you to specify the number of RL hours between being able to milk and/or shear.
Two new commands are available to players, to let them know when the next reset occurs:
|
04Oct2024 | Release: Riddleridge Mods |
Creature Life Extender | 1.0 | Extends the life of most creatures. The time from early mature to venerable will be approximately 2 years. | 09Feb2025 | Release: Riddleridge Mods |
Coffee - an adaptation of Arathok's Coffee mod. | 1.05c | Adds coffee which can be grown and brewed to add skill gain. Taking 5 sips of coffee will double your rested skill gain. | 14Feb2025
28Feb25* |
Release: Riddleridge Mods |
Removed Mods | ||||
1.0 | Increases merchant inventory to 100.
Removed since it causes vendors to reject sealed jars of wine. This was replaced by the Personal Buyer Merchant mod. |
27Jan2022 | Release: GitHub | |
1.0.1 | Allows alchemists to create a variety of potions and oils.
Removed because it caused the server memory requirements to double. (Pity, it was pretty nice.) |
25Mar2023 | Release: GitHub
See also: Wiki Page And also: Forum Thread |
|
0.1.4.1 | Required by the Alchemy mod to display icons. (Removed with Alchemy mod.) | 25Mar/2023 | Release: GitHub | |
? | Fixes female undershirt length. I couldn't get this one to work. (There may have been an updated done since then.) | 03Feb2023 | Release: GitHub
Forum Thread: Forum Thread |
* Updated