Biome Type

The Biome Type selector specifies the type of surface feature to add.

In general, exposed areas of rock won't be modified. Trees, bushes and flowers will only be put on grass tiles. Resources such as clay and tar will overwrite grass, dirt, and sand tiles. Steppe, tundra, and sand will overwrite grass and resource tiles. Bushes and trees will overwrite each other.

When you select a biome type, a set of default values will be populated. At the moment, there is no provision for saving new defaults.

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